
Software Engineer
Game Publishing Platform
Designed distributed backend services for a game publishing platform serving 200K+ monthly active users with real-time, high-concurrency workloads.
Software Engineer
Maintained and extended a hybrid AWS e-commerce backend spanning Lambda, API Gateway, DynamoDB, EC2, and Aurora.
At CMC Global I maintained and extended a hybrid e-commerce platform for an online bookstore. The backend paired serverless AWS services with containerized services to run catalogue, transaction, and operational workflows.
I worked as a Software Engineer across backend feature delivery, service maintenance, database performance, infrastructure cost, and automated test coverage.
The platform had to keep pace with evolving e-commerce workflows while holding latency, AWS cost, and operational risk in check across DynamoDB, Aurora, Lambda, and a web of event-driven integrations.
I refined DynamoDB access patterns, tuned RDS and Aurora queries, right-sized Lambda capacity, and tightened the event-driven flows built on SQS, SNS, and EventBridge — all kept honest by 90%+ unit test coverage.
Query performance improved by 20%, AWS infrastructure cost dropped by 30%, and sustained test coverage kept the backend reliable well past each release.

Software Engineer
Designed distributed backend services for a game publishing platform serving 200K+ monthly active users with real-time, high-concurrency workloads.

Backend Engineer
Designed a lakehouse-style analytics foundation for event ingestion, governed access, and product reporting on AWS.